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- THE VGA EDITOR 1.30 -- TECHNICAL NOTES (05/10/93)
-
- This graphics editor employs a super-fast real-time compression algorithm that
- saves an average of 60% memory over no compression (I developed this
- algorithm). This means that more images can be drawn before memory limits are
- reached, and the file sizes of images are significantly smaller. And the
- slowdown is almost insignificant.
-
- When animating all of the frames, there is a teeny bit of flicker. With this
- writing, I am designing flicker-free animation routines that employ true
- 32-bit image processing (no Local Bus required!). Registered users will
- receive the updated version with flicker-free animation (when it becomes
- available) and any other improvement I will make (and there will be a lot).
-
- The available assembler source code (8000+ lines) for $25.00 fully documents
- these routines, among all of the others. Look for the file !BESTxxx.ZIP,
- where xxx represents the version. As this writing, the newest version is
- BESTC125.ZIP.
-